Doom
Puts a countdown on one enemy; it is KO’d when the counter reaches zero. Fails on the immune.
Why this grade
- Early — C
- A ten-turn countdown is slower than just killing most things the normal way.
- Late — C
- Some tough non-boss enemies are vulnerable, but the wait rarely beats direct damage.
Where to learn it
Eat works when the enemy is at ¼ of its HP or less; during Trance, Cook works at ½ or less. This is the #1 reason Eat “doesn’t work”.
Puts a countdown on one enemy; it is KO’d when the counter reaches zero. Fails on the immune.